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FormatCommodore 64 Game
ProgrammingJason (T.M.R)
GraphicsJason (T.M.R)
MusicSean (Odie)
Release date1st December 2011
Released forRGCD 16K Cartridge (10th)
DownloadBlok Copy
External linksCSDb

Blok Copy
Blok Copy
Commodore 64

The mission objective for Blok Copy is simple; the playfield contains seven distinct designs of tile arranged into columns of five and, at the start of each level, those tiles are shuffled around; the operator must then reorganise those tiles to resemble their starting order to unlock the stage and progress to the next until all ten levels have been re-synchronised. The game is controlled with a joystick in port 2, just moving the stick controls the cursor and moving with the fire button held down will shuffle the currently selected row or column.

Trivia: To enable the "hidden" PETSCII mode (which was based on the at that point unreleased Blok Copy - PETSCII Edition, hold down the Commodore key as fire is pressed to start the game. Blok Copy is available on cartridge from RGCD

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