| We've got a live one here!||[posted by TMR on 14 Mar 2017] |
How about a new graphical outing for the Caped Crusader on the C64? The latest instalment of our Monthly Demo series MD201703 - The Bat-Tro from T.M.R (bat code and bat graphics) and aNdy (bat music) can arrange that for you!
| Back to the beginning||[posted by TMR on 28 Feb 2017] |
There's a new demo in town, it's name is MD201702 and there's music from Odie accompanying the FLI-based colour effects (not too far removed from those of MD201509 but with a few extra tricks up their sleeves) from T.M.R.
| Two for one sale||[posted by TMR on 31 Jul 2016] |
There's two releases for the price of one today at the Cosine website; for a start we have MD201607 another slightly "quick and dirty" monthly demo release which is a reworking of code from T.M.R's workfiles and an old tune of Sack's.
But the second and more important release is Crackers' Demo 5 for the Plus/4, which has a part contributed by Cosine with code and graphics again by T.M.R and TED music from aNdy... along with three disk sides of other parts from members of the Plus/4 scene!
| Scatalogical logic||[posted by TMR on 15 Jun 2016] |
There's nothing like a little "scene drama" with MD201606 - JSL Poop which takes a JSL picture called CSDb Shit and converts it to a scrolling bitmap. Code and graphical conversions by T.M.R with music provided by aNdy.
| Need... more coffee!||[posted by TMR on 30 May 2016] |
MD201605 is, unsurprisingly, another entry into our Monthly Demo series; the code (which started life as example code for a DYCP but rapidly got out of hand) and graphics were put together by T.M.R, and the excellent music is courtesy of aNdy.
| Need... coffee!||[posted by TMR on 11 Apr 2016] |
It was only a few weeks ago that we released MD201603 but now we'd like to present MD201604 - a "bog standard" demo on the C64 with code by T.M.R, new music by Odie and text from the same and Enigma which was put together during a little four person internal Cosine meeting yesterday. A good time was had by all and, although Kryten couldn't stay long, he hopes to get back to doing 8-bit things soon.