NOSTALGIA releases vs Drives/Devices: ------------------------------------- -------------+---------------------------------------------------------------------+ | Loader type: | +----------------+---------+-------------+----------+--------+--------+ Device: |N0SD0S 1.X [W/b]|IFFLS 3.5|IFFLS 3.2-3.4|6Load 1.0 |IRCI 1.0|SNAPLOAD| -------------+----------------+---------+-------------+----------+--------+--------+ CBM 1540 | Yes | Yes | ? | ? | ? | Yes | CBM 1541 | Yes | Yes | Yes | Yes | Yes | Yes | CBM 1541B | Yes | Yes | ? | ? | ? | Yes | CBM 1541C | Yes | Yes | ? | ? | ? | Yes | CBM 1541-II | Yes | Yes | Yes | Yes | Yes | Yes | OCEANIC | Yes | Yes | ? | ? | Yes | Yes | BLUE CHIP | Yes | ? | ? | ? | ? | Yes | FSD-1 | Yes | ? | ? | ? | ? | Yes | EXCELERATOR+ | Yes | ? | ? | ? | ? | Yes | ENHANCER2000 | Yes | ? | ? | ? | ? | Yes | CBM 1570 | Yes | ? | ? | ? | ? | Yes | CBM 1571 | Yes | Yes | Yes | Yes | Yes | Yes | CBM 1581 | Yes | Yes | Yes | Yes | No | Yes | CMD HD | Yes | Yes | Yes | Yes | No | Yes | CMD FD2000 | Yes | Yes | No | Yes | No | Yes | CMD FD4000 | Yes | Yes | No | Yes | No | Yes | IDE 64 | * | No | No | No | No | * | MMC64 | * | No | No | No | No | * | REU 17XX | * | * | No | No | No | No | -------------+----------------+---------+-------------+----------+--------+--------+ * = See Comments in game listing below for support. | ? = Has not been tested on this device, but most proabably works.. | -----------------------------------------------------------------------------------+ ------------------------------------------------------------------------------+----------------------------- ### Game Name Trainer System Loader |Comments ------------------------------------------------------------------------------+----------------------------- 213_Worms_1983_EOA.d64 D PAL/NTSC | 212_GalacticGardener_1984_SoftwareProjects.d64 +5DF PAL/NTSC | 211_Garrison_1988_RainbowArts.d64 +11DFIJ PAL(NTSC)N0SD0S 1.3 |[IDE64 & 4 player adapter support] 210_TheCycles_1991_Accolade.D64 DFIR PAL/NTSC N0SD0S 1.3 |[IDE64 & REU support] 209_TestDrive_1987_Accolade.d64 +3DHIR PAL/NTSC N0SD0S 1.3 |[IDE64 & REU support] 208_GrandPrixCircuit_1988_Accolade.d64 +DFIR PAL/NTSC N0SD0S 1.3 |[IDE64 & REU support] 207_Ironman_1990_Virgin.d64 +3DFJ PAL/NTSC |PTV & HIT+DXS 4 player adapter 206_Biggles_1986_Mirrorsoft.d64 +9DIF PAL/NTSC N0SD0S 1.1W |[IDE64 support] 205_AiginasProphecy_1988_VicTokai.d64 +5DI PAL/NTSC Snapload 1.0|[IDE64 support] 204_FlashGordon_1986_Mastertronic.d64 +8DIR PAL/NTSC N0SD0S 1.1W |[IDE64 & REU support] 203_ToyBizarre_1984_Activision.d64 +3D PAL/NTSC | 202_Sword&Rose_1990_Codemasters.d64 +9DH PAL/NTSC | 201_HollywoodPokerPro_1989_Reline.d64 +3DFIR PAL/NTSC N0SD0S 1.1W |[IDE64 & REU support] 200_LegacyOfTheAncients_1987_ElectronicArts +8DIR PAL/NTSC N0SD0S 1.3 |[IDE64 & REU support] Updated:09.2007 199_ALCON_1988_Taito.d64 +7DHF PAL/NTSC | 198_Slapfight_1986_Imagine.d64 +7DHF PAL/NTSC | 197_AstralAttack_1984_Anirog.d64 +2DH PAL/NTSC | 196_HowardTheDuck_1986_Activision.d64 +8DIR PAL/NTSC N0SD0S 1.1W |[IDE64 & REU support] 195_Infiltrator2_1987_Mindscape.d64 +18DIR PAL/NTSC N0SD0S 1.1 |[IDE64 & REU support] 194_StopTheExpress_1984_Commodore.d64 +3D PAL/NTSC | 193_Arena3000_1984_Microdeal.d64 +2DH PAL/NTSC | 192_PredatorUSA_1988_Activision.d64 +7DHIR PAL/NTSC N0SD0S 1.1 |[IDE64 & REU support] 191_HarbourAttack_1984_Commodore.d64 +4D PAL/NTSC | 190_Sinbad-ThroneOfTheFalcon_1988_Cinemaware.d64 +17DFIR PAL/NTSC N0SD0S 1.1W |[IDE64 & REU support] 189_MovieMonster_1986_Epyx.d64 +2DIR PAL/NTSC N0SD0S 1.1W |[IDE64 & REU support] 188_PiratesOfTheBarbaryCoast_1986_Sunsoft.d64 +5D PAL/NTSC N0SD0S 1.1 |[IDE64 & REU support] 187_Steel_1987_RackIt.d64 +2DF PAL/NTSC | 186_Trapdoor_1986_MacMillan.d64 +3D PAL/NTSC | 185_Infiltrator1_1986_Mindscape.d64 +16DIR PAL/NTSC N0SD0S 1.1 |[IDE64 & REU support] 184_BlueThunder_1984_RichardWilcoxSW.d64 +4D PAL/NTSC | 183_ArcticFox_1986_EOA.d64 +8DI PAL/NTSC Snapload 1.0|[IDE64 support] 182_Ghostbusters_1984_Activision.d64 +10D PAL/NTSC | 181_Superman_1985_FirstStar.d64 +2D PAL/NTSC | 180_HotWheels_1985_Epyx.d64 + PAL/NTSC N0SD0S 1.0b | 179_RSVP_1987_BlueLion.d64 D PAL/NTSC N0SD0S 1.1 |1st release (sales version) 178_RescueSquad_1983_Muse.d64 +5DH PAL/NTSC | 177_EveryonesAWally_1985_Mikro-Gen.d64 +2D PAL/NTSC | 176_SpaceTaxi_1984_Muse.d64 +10DH PAL/NTSC | 175_SilentService_1985_Microprose.d64 +1D PAL/NTSC N0SD0S 1.0 | 174_Popeye_1984_ParkerBrothers.d64 +10D PAL/NTSC | 173_HollywoodPoker_1987_GoldenGames.d64 +2DF PAL/NTSC N0SD0S 1.0W | 172_ShadowWarriors_1989_Ocean.d64 +9DF PAL/NTSC N0SD0S 1.0W | 171_Ghouls_1984_MicroPower.d64 +5DH PAL/NTSC | 170_720USA_1988_Mindscape.d64 +3DH PAL/NTSC N0SD0S 1.0 |1st release (sales version) 169_MonsterSmash_1983_Datamost.d64 +3D PAL/NTSC | 168_V_1986_Ocean.d64 +7DF PAL/NTSC | 167_Conan_1984_Datasoft.d64 +3D PAL/NTSC N0SD0S 1.0W | 166_KnightRider_1986_Ocean.d64 +4D PAL/NTSC | 165_FinalAssault_1988_Epyx.d64 +3D PAL/NTSC N0SD0S 1.0 | 164_MissionElevator_1986_Eurogold.d64 +4D PAL/NTSC | 163_SammyLightfoot_1984_Sierra.d64 +1DH PAL/NTSC | 162_Jawbreaker_1984_Sierra.d64 +2D PAL/NTSC | 161_Labyrinth_1983_Commodore.d64 D PAL/NTSC | 160_ImpossibleMission2_1988_Epyx.d64 +10DH PAL/NTSC N0SD0S 1.0 | 159_Zorro_1985_Datasoft.d64 +3D PAL/NTSC | 158_Galaxions_1983_Solar.d64 +2D PAL/NTSC | 157_SuperZaxxon_1984_Hesware.d64 +4HD PAL/NTSC | 156_JunosFirst_1984_Datasoft.d64 +3HD PAL/NTSC | 155_DefenderOfTheCrown_1987_Cinemaware.d64 +9D PAL/NTSC N0SD0S 1.0W | 154_StreetSportsSoccer_1988_Epyx.d64 +D&tape PAL/NTSC N0SD0S 1.0 |Contains special tape level. 153_HauntedHouse_1983_Alligata.d64 +2D PAL/NTSC | 152_BugBlaster_1983_Alligata.d64 +2HD PAL/NTSC | 151_GoRacing_1984_Commodore.d64 D PAL/NTSC | 150_MarbleMadness_1986_ElectronicArts.d64 +3DHRJ PAL/NTSC IFFLS 3.5 |REU + 4 Player adapter 149_GiantsRevenge_1984_Thor.d64 +3D PAL/NTSC | 148_BigTroubleILC_1987_ElectricDreams.d64 +3D PAL/NTSC | 147_Lemans_1982_Commodore.d64 +2D PAL/NTSC | 146_GlugGlug_1984_CRL.d64 +2D PAL/NTSC | 145_FernandezMustDie_1988_Mirrosoft.d64 +8DHF PAL/NTSC | 144_DanDare2_1988_Virgin.d64 +6D PAL/NTSC | 143_MunchMania_1984_Mastertronic.d64 +2DH PAL/NTSC | 142_SpaceShuttle_1984_Activision.d64 D PAL/NTSC | 141_Flak_1984_Funsoft.d64 +2HDF PAL/NTSC | 140_Lifeforce_1987_CRL.d64 +13HD PAL/NTSC | 139_MegaPhoenix_1991_Dinamic.d64 +6DF PAL/NTSC | 138_FireOne_1983_Epyx.d64 +3D PAL/NTSC | 137_StarFire_1983_Epyx.d64 +1D PAL/NTSC | 136_JupiterLander_1982_Commodore.d64 +2D PAL/NTSC | 135_PinballSpectacular_1984_Commodore.d64 +2HD PAL/NTSC | 134_StarWars_1989_Domark.d64 HD PAL/NTSC | 133_Phobia_1989_Mirrorsoft.d64 +14HDFR PAL/NTSC IFFLS 3.5 |REU 132_Narc_1990_Ocean.d64 +6DHFR PAL/NTSC IFFLS 3.5 |REU 131_Ghostbusters2_1989_Activision.d64 +9DFR PAL/NTSC IFFLS 3.5 |REU 130_MythCrt_1990_System3.d64 +4DHF PAL/NTSC IFFLS 3.5 | 129_Snare_1989_Thalamus.d64 +7DHF PAL/NTSC IRCI 1.0 | 128_AnterPlanter_1984_Romik.d64 +2D PAL/NTSC | 127_GoldenAxe_1990_Virgin.d64 +6DF PAL/NTSC IFFLS 3.4 | 126_HudsonHawk_1991_Ocean.d64 +3DH PAL/NTSC IFFLS 3.3 | 125_KarateChamp_1985_DataEast.d64 D PAL/NTSC IFFLS 3.3 | 124_WizardsLair_1985_BubbleBus.d64 +10HD PAL/NTSC | 123_ProjectFirestart_1987_ElectronicArts.d64 +6D PAL/NTSC 6LOAD 1.0 | 122_RollingThunder_1988_USGold.d64 +7D PAL/NTSC | 121_Rygar_1987_USGold.d64 +9DH PAL/NTSC | 120_RocketRanger_1988_Cinemaware.d64 +4DF PAL/NTSC Krill |[ATN loader 1541/1571 only] 119_TotalEclipse_1988_Incentive.d64 +4D PAL/NTSC | 118_Survivors_1987_Atlantis.d64 +4D PAL/NTSC | 117_Breakdance_1984_Epyx.d64 +DH PAL/NTSC | 116_WhoFramedRogerRabbit_1988_BuenaVista.d64 +8D! PAL/NTSC IFFLS 3.3 | 115_InsideOuting_1988_Edge.d64 +D PAL/NTSC | 114_Fairlight_1986_Edge.d64 +2D PAL/NTSC | 113_OutrunUS_1987_Sega.d64 +1DHF PAL/NTSC IFFLS 3.3 | 112_BobbyBearing_1986_Edge.d64 +1DF PAL/NTSC | 111_FindersKeepers_1985_Mastertronic.d64 +2DF PAL/NTSC | --------------------------------------------------------------------------------------- From release #111 and upwards we have made sure games will work on NTSC machines. However, the games below might work on NTSC, even if not fixed/tested by us. --------------------------------------------------------------------------------------- 110_Blackwyche_1985_Ultimate.t64 +3D PAL | 109_InnerSpace_1989_CRL.d64 +3D PAL IFFLS 3.2 | 108_DoubleDragon3_1991_SalesCurve.d64 +9D PAL IFFLS 3.2 | 107_Dominator_1989_System3.d64 +9D PAL IFFLS 3.2 | 106_Salamander_1988_Imagine.d64 +4DH PAL IFFLS 3.2 | 105_DoubleDragon2_1989_Virgin.d64 +4DH PAL IFFLS 3.2 | 104_ACE_1985_Cascade.d64 +2DH PAL | 103_SpyVsSpy2_1985_FirstStar.d64 D PAL | 102_BoulderDash4_1986_FirstStar.d64 D PAL | 101_BoulderDash_1984_FirstStar.t64 D PAL | 100_DoubleDragonCrt_1992_Ocean.d64 +6DFR PAL/NTSC IFFLS 3.5 |REU (1st release) 099_Batman_1989_Ocean.d64 +8 PAL | 098_BloodMoney_1990_Psygnosis.d64 +8DH PAL IFFLS 3.2 | 097_DragonNinja_1989_Imagine.d64 +5D PAL |Dec.2007 - added docs 096_Impact_1988_Audiogenic.t64 DE PAL |Dec.2007 - added docs 095_Renegade1_1987_Imagine.t64 +2D PAL | 094_Renegade3_1989_Ocean.d64 +5DH PAL IFFLS 3.2 | 093_NinjaWarriors_1989_Virgin.d64 +9D PAL |Sep.2007 - added docs+bugfix 092_CaptainKidd_1985_Lothlorien.t64 PAL | 091_Ship_1983_Handic.t64 D PAL | 090_LastNinja1_1987_System3.d64 +8D! PAL/NTSC IFFLS 3.2 | 089_Ranarama_1987_Hewson.t64 +3D PAL | 088_Dominion_1990_Zzap64.t64 PAL | 087_SavagePond_1984_Starcade.t64 D PAL | 086_Prodigy_1986_ElectricDreams.t64 D PAL | 085_Schizofrenia_1985_Quicksilva.t64 +1D PAL | 084_20Tons_1985_64TapeComputing.t64 +1 PAL | 083_Cauldron2_1986_Palace.t64 +2D PAL |Dec.2007 - added docs 082_Deflektor_1987_Vortex.d64 +5DH PAL |Dec.2007 - added docs 081_Gryzor_1988_Ocean.t64 +5D PAL | 080_DoubleDragon_1989_Melbourne.d64 +7D PAL/NTSC | 079_SpaceHarrier_1986_Elite.d64 +3DH PAL |Dec.2007 - added docs 078_Escape_1984_Quicksilva.d64 +1H PAL | 077_UpUp&Away_1985_Starcade.t64 +2D PAL | 076_Firelord_1986_Hewson.t64 +4D PAL | 075_FlyingShark_1987_Firebird.d64 +5DH PAL | 074_GalacticGames_1987_Activision.d64 D PAL | 073_AirborneRanger_1987_Microprose.d64 +7D PAL | 072_Karnov_1988_Activision.d64 +12D! PAL IFFLS 3.0 |[1541 IFFL version + Filename version.] 071_HeroesOfTheLance_1988_SSI.d64 +3DH! PAL | 070_Ghost&Goblins_1986_Elite.d64 +5DH PAL |Dec.2007 - added docs 069_GreenBeret_1986_Imagine.t64 +2 PAL | 068_Gridrunner_1982_Hesware.t64 +2 PAL | 067_TargetRenegade_1988_Imagine.d64 +6 PAL | 066_HadesNebula_1987_Paranoid.d64 +2DH PAL | 065_HuntersMoon_1987_Thalamus.d64 +3DH PAL | 064_Blood&Guts_1986_Greve.d64 ! PAL | 063_Hostages_1989_Infogrames.d64 +2D PAL | 062_Bismark_1983_ArgusPress.t64 D PAL | 061_HardHatMack_1983_ElectronicArts.t64 +1 PAL | 060_StrontiumDog_1984_Quicksilva.t64 +3D PAL | 059_CybertronMission_1984_Micropower.t64 +2D PAL | 058_Hustler_198x_BubbleBus.d64 DH PAL |Dec.2007 - added docs 057_Roadwars_1988_Melbourne.d64 +2DH PAL | 056_IntoTheEaglesNest_1986_Pandora.d64 +3DH PAL |Dec.2007 - added docs 055_Jetboys_1987_CRL.t64 +5 PAL | 054_KidGrid_1983_Tronix.d64 +3H PAL | 053_Hard&Heavy_1989_Reline.d64 +8H PAL | 052_Kikstart2_1987_MrChip.t64 PAL | 051_FortApocalypse_1982_Synapse.t64 +3D PAL | 050_BionicCommando_1987_Go!.d64 +3 PAL | 049_Garfield_1987_Edge.t64 +2D PAL |Dec.2007 - added docs 048_Timezone_1984_Channel8.d64 +2H PAL | 047_LazerForce_1987_Codemasters.t64 +2 PAL | 046_SuperGridder_1983_Terminal.t64 +3D PAL | 045_PowerBoatRace_1985_RedArrow.t64 +1 PAL | 044_IO_1987_Firebird.t64 +4 PAL | 043_ChuckieEgg_1984_A&FSoftware.d64 +4H PAL | 042_Madness_1986_RainbowArts.t64 +2 PAL | 041_Hektik_1984_Mastertronic.t64 +3 PAL | 040_Meanstreak_1987_Mirrorsoft.d64 +7DH PAL |Dec.2007 - added docs 039_WillowPattern_1987_MrMicro.d64 +4D PAL | 038_BmxTrials_1985_Mastertronic.d64 H PAL | 037_MidnightResistance_1990_SpecialFX.d64 +7DH PAL |Dec.2007 - added docs 036_JinnGenie_1984_Dalali.t64 +1 PAL | 035_Hellgate_1984_Llamasoft.d64 +4H PAL | 034_Nonterraqveous_1985_Mastertronic.t64 +3 PAL | 033_PhantomOfTheAsteroid_1985_Mastertronic.t64 +3D PAL |Dec.2007 - added docs 032_ProofOfDestruction_1986_Mastertronic.d64 +3H PAL | 031_ZigZag_1987_Mirrorsoft.d64 +11DH PAL | 030_RockyHorrorShow_1985_CRL.t64 +4 PAL | 029_SabreWulf_1985_Firebird.d64 +2H PAL | 028_Confuzion_1985_Incentive.t64 +4D PAL | 027_Skramble_1983_Anirog.t64 +3 PAL | 026_IAlien_1987_CRL.d64 +7DH PAL | 025_SolomonsKey_1987_Probe.d64 +4H PAL | 024_CrystalsOfZong_1983_Cymbal.t64 +2 PAL | 023_Spyhunter_1983_USGold.t64 +2D PAL |Dec.2007 - added docs 022_Energy_1987_Mastertronic.t64 +3 PAL | 021_SquishEm_1983_Sirius.t64 +1 PAL | 020_Storm_1986_Mastertronic.t64 +1 PAL | 019_Wonderboy_1987_Activision.t64 +5D PAL |Dec.2007 - added docs 018_MadeInFrance2_1987_Llamasoft.t64 PAL | 017_SuperHangOn_1988_ElectricDreams.d64 +1 PAL | 016_1985_1984_Severn.d64 +2H PAL | 015_Wolfman_1987_CRL.d64 PAL | 014_Antiriad_1986_Palace.t64 +3D PAL |Dec.2007 - added docs 013_SuperPacman_1988_Beam.t64 +1 PAL | 012_Bristles_1983_FirstStar.t64 +3 PAL | 011_TigerRoad_1987_Capcom.d64 +5D PAL | 010_Underwurlde_1984_Firebird.t64 +3 PAL | 009_Batty_1987_HitPak.d64 +2H PAL | 008_Vengeance_1987_CRL.d64 +2DH PAL |Dec.2007 - added docs 007_SpacePilot_1984_Kingsoft.t64 +3 PAL | 006_Battleships_1987_HitPak.t64 PAL | 005_Wintergames_1985_Epyx.d64 ! PAL | 004_Firegalaxy_1987_Kingsoft.t64 +1 PAL | 003_CavernsOfEriban_1985_Firebird.d64 +4DH PAL | 002_Pengo_1983_Colosoftware.d64 +2H PAL | 001_Blackhawk_1984_ThornEmi.t64 +1 PAL | ------------------------------------------------------------------------------+--------------- SCPU USERS: In some games you might have to turn off the SCPU, even though you run it in 1mhz mode. EMULATION ISSUES: You need to have drive emulation turned on. What the different Trainer letters mean: D = Documents E = Editor F = PAL/NTSC fixed H = Highscore saver J = Joystick Adaptor for 3-4 players supported R = REU support